AI Insights · Timothy · October 2021
Top 5 Co-op Games on Android in Oceania for Q3 2021
Explore the performance of the top 5 co-op games on Android in Oceania for Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 co-op games on the Android platform in Oceania showcased diverse trends in downloads, revenue, and active users. Here's a detailed look into their performance based on data from Sensor Tower.
Pokémon GO
Throughout the quarter, weekly revenue for Niantic's Pokémon GO displayed notable fluctuations, peaking at approximately $290K in mid-July. Weekly downloads saw an initial surge to around 9.3K in mid-July but gradually declined to roughly 4.1K by the end of September. Active users remained relatively stable, averaging around 250K, with a slight dip to approximately 230K towards the end of the quarter.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch experienced a peak in weekly revenue at around $221K at the end of August. Weekly downloads remained steady, averaging around 3K, with a slight increase to 3.7K at the end of August. Active users showed consistent engagement, starting at approximately 31K and ending the quarter at around 37K.
State of Survival: Zombie War
State of Survival: Zombie War had steady weekly revenue, peaking at around $145K in late July. Downloads remained fairly stable, averaging around 1.5K, with a slight increase to 1.9K by the end of September. Active users showed a downward trend, starting at around 11.5K and ending the quarter at approximately 9.8K.
Roblox
Roblox saw a consistent increase in weekly revenue, reaching up to $132K by the end of September. Weekly downloads fluctuated, peaking at approximately 16.6K in the final week of the quarter. Active users remained robust, averaging around 750K, with a peak of approximately 787K in late July.
Clash of Clans
Supercell's Clash of Clans experienced a peak in weekly revenue at around $192K in early August. Weekly downloads were fairly stable, averaging around 3K, with a peak of 3.6K at the end of September. Active users showed a slight decline from around 350K in early July to approximately 299K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.